FLAMES OF FREEDOM is an American Gothic horror tabletop role-playing game, based on the award-winning ZWEIHÄNDER RPG.
It is the dawn of the American Revolutionary War of 1776. A tangled web of conspiracy spans North America. It does not matter what your creed, color, culture, faith or gender is—all stand together in the war for survival. Every Rebel patriot holds Thomas Paine’s Common Sense aloft as they take up arms against the British Empire. The city of Boston is occupied by the Red Coats, surrounded by Rebel militias. But as the revolution has begun, something far more mysterious stirs.
Agents of the occult entreat both the Continental Army and British Empire. Freemasons conspire in the City of Brotherly Love. Maryland is in the throes of a witch hunt by the Knights Templar. Amid the chaos, other grim fairy tales have emerged.
Ghouls have been tunneling beneath Boston. There are sightings of witches in the Great Dismal Swamp. Indigenous sachem speak of devils who walk among the living. The Leeds Devil haunts the Pine Barrens of New Jersey. And worse still, a shadowy collective called “The Mandoag” seeks to consume all, Loyalists and Rebels alike.
In this game, most people have either chosen to deny the supernatural or rationalize it away. A rare few accept it for what it is to act. You are among those heroes and destined for greatness… or death.
This alternative history game includes most of what you need to play: a player’s handbook, a game master’s guide, a bestiary, and an introductory adventure set in Boston. All that’s left are a few friends, pencils and a handful of dice.
FLAMES OF FREEDOM is an American Gothic horror tabletop role-playing game, based on the award-winning ZWEIHÄNDER RPG.â€‹
There was a small boy who created his first board game using Lincoln Logs and action figures. His friends liked it and soon he went to work creating more. It was then the small boy decided that somehow, or someway, he would create games for as long as he lived. As the little boy grew, he found himself trapped in a dungeon with a dragon. Finding a path he followed it out of the dungeon and still follows it to this day. He has designed many games and won a few awards, but the one he is proudest of is FLAMES OF FREEDOM.
Daniel D. Fox is an author and game designer, having won the gold ENnie for Best Game and Product of the Year at Gen Con 2018 for ZWEIHÄNDER Grim & Perilous RPG. His break-out success with ZWEIHÄNDER was featured on Forbes.com, and recognized by Kickstarter as one of their Projects We Love. His first game ZWEIHÄNDER is ranked one of the best-selling tabletop games of all time at DriveThruRPG, with over 90,000 copies sold worldwide. He is the founder of Grim & Perilous Studios, an independent publisher of over 30 titles since its inception. Daniel also wrote DARK ASTRAL and MAIN GAUCHE, and is the lead designer for both COLONIAL GOTHIC Grim & Perilous RPG and TETSÅªBO Grim & Perilous RPG – all-new tabletop games using the Powered By ZWEIHÄNDER d100 game engine.
Daniel was featured on the front page of Twitch during Gen Con 2018. His popular website GrimAndPerilous.com hosts numerous articles every week on tabletop game design using the Powered By ZWEIHÄNDER system, while his Twitter @ZweihanderRPG attracts hundreds of designers and creative influencers in the tabletop gaming community. As a full-time digital sellsword, Daniel lives in the heart of Kansas City with his loving wife and their three year old kobold.
Daniel is the Executive Creative Director of Games at Andrews McMeel Universal. He can also be found on social media using the hashtags #ZweihanderRPG and #GrimAndPerilous
On dark, moonless nights, you can find DEJAN MANDIC lurking desolate streets of Belgrade, Serbia. Confronted, he will claim that he is walking his dog, but we all know that he really should be working on new drawings for Grim & Perilous worlds.
Having survived two wars and countless riots, Dejan lost interest in reality and prefers spending time inside his illustrations. Dog’s name is Molly.